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  • Diverse judging methods available
  • Preselection-Tool "and8 Select"
  • Threefold Value System
  • Trivium Value System (Olympics)
  • BOTY-Matrix for valuation of shows
  • Shift-Matrix for valuation of shows
  • Fader-Voting (with 1 or 3 faders)

General Information

The system of "and8 Judge" offers different valuation methods for qualification rounds (pre-selection), shows and battle formats (like KO-Battle, Round Robin, seven2smoke, ...). In the following you will find a detailed description and explanation.

You want to use the Judging System - Contact us

For further information about the system as well as all requests concerning the use of this system at your event please do not hesitate to contact us. Please use office@and8.dance. Thank you

Threefold Value System

3 Fader: the faders 1, 2 and 3 represent different evaluation criteria. At least one fader must be moved in one evaluation. The evaluation is made after every round. The criteria of the faders is determined as follows:

Physical Quality - Body - "What and Where?"
Technique: Athleticism, Body Control, Dynamics, Spatial Control
Variety: Vocabulary, Variation
Artistic Quality - Mind - "How and Who?"
Creativity: Progression from the Foundation, Response, Improvisation
Personality: Stage Presence, Character
Interpretive Quality - Soul - "Why and When?"
Performance: Composition, Impact, Authenticity
Musicality: Coherence, Texture, Rhythm

Trivium Value System

The judges are evaluating the contesting performers by comparing their skills. Each judge analyzes the different performances by using the criteria of the Trivium Value System to create an assessment.

The Trivium Value System developed by Storm and Renegade in collaboration with and8.dance is based on cross-faders to value the participants performance. The judges can use one or all cross-faders to create the best possible representation of their interpretation of the observed skill. The judges must submit their vote after each round of a battle.

The Trivium Value System has 6 cross-faders, each one represents a criterion. All criteria interlink with one another.

Physical Quality - Body - "What and Where?"
Technique: (value 20%) Athleticism, Body Control, Dynamics, Spatial Control
Variety: (value 13,333%) Vocabulary, Variation
Artistic Quality - Mind - "How and Who?"
Creativity: (value 20%) Progression from the Foundation, Response, Improvisation
Personality: (value 13,333%) Stage Presence, Character
Interpretive Quality - Soul - "Why and When?"
Performance: (value 20%) Composition, Impact, Authenticity
Musicality: (value 13,333%) Coherence, Texture, Rhythm

Judges also look at form, execution, confidence, spontaneity, repeat, bite, crash, slip, wipe out or misbehaviour -- these values are also considered as part of the Trivium Value System.

and8 Select

The tool and8 Select was specifically developed for pre-selections and qualification rounds. In this case every judge can evaluate participants quickly and accordingly to the requirements so that a subsequent selection of e.g. the TOP 16 becomes possible within a short period of time. After the voting all entries are evaluated and the jury decide which participants have qualified for e.g. the TOP 16. In addition there are solutions for pre-qualified participants e.g. Great 8. Subsequently participants will be automatically taken into the required battle format.

BOTY-Matrix

The valuation method derives from the Battle of the Year and is exclusively used for the valuation of shows. Poinst are given in different criteria (see below) and totalled in the end. Each criterion has its own valency which is measured with a factor. In the end there is a ranking list from the individual evalutaions of the different jury members. The best crews from the ranking list enter, accordingly to a fixed pattern, the possible battles. Thus the BOTY-Matrix is at the same time a pre-selection tool in the whole system of and8 Judge.

Criteria & factors in the BOTY Matrix:
• Synchronicity (Factor 1.2)
• Stagepresence (Factor 0.5)
• Theme and Music (Factor 0.8)
• Choreography (Factor 1.5)
• Toprock/Uprock (Factor 1.6)
• Footwork/Legwork (Factor 1.6)
• Freezes (Factor 1.2)
• Powermoves (Factor 1.6)

Shift-Matrix

The criteria for this valuation method were defined by Buddha Stretch and Storm. Unlike with other systems there are no points but a ranking (placements) which is given per criterion in the Shift-Matrix. This concept derives from Storm and leads away from the conventional scoring system. This way the jury decides on who was better in this part and the decision is made on the basis of a comparison.

Criteria of the Shift-Matrix:
• Musicality (Rhythm)
• Technique (Style)
• Variety (Vocabulary)
• Artistry (Creativity)
• Personality (Character)
• Performativity

Fader Voting

This valuation method allows to avoid two of the biggest controversies – Pointing one hand to the winner evokes the image of an absolutely determined decision, although the decision can be very close. In addition a system based on the valuation by means of numbers lacks in most cases the meaning of these number. If the dancer on the right is better than anyone before him, he gets the highest number of points. For example 10 points. What if the the second dancer is even better? The weighting based on comparing is missing in this case.

This kind of judging is based on the long-lasting experience of Storm. It allows the valuation through comparison of the performances with the principle of a balance that works on the basis of trained intuitive weighting of nested criteria. One or several slide controls, the so-called "faders", displayed on a mobile device (e.g. tablet) are moved for evaluation to the right or to the left. In this case each fader can constitute a criterion or an entire field (several criteria). The valuation is not executed in a dualistic way anymore (good or bad), but is arranged in a dialectical manner (one dancer was a little bit better than the other).

1 Fader: contains no defined criteria and enables the judge to make overall decisions. The valuation is made after each round and the fader must be moved.

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